{"product_id":"glensound-gtm-si-esports-gamers-interface","title":"Glensound GTM SI | eSports Gamers Interface","description":"\u003cp\u003eSlimmed down version of the GTM with no top panel controls eSports Gamers Interface\u003c\/p\u003e\u003ch4\u003eKey Features\u003c\/h4\u003e\u003cul\u003e\n\u003cli\u003eSingle user eSports interface\u003c\/li\u003e\n\u003cli\u003eMultiple headset connection options\u003c\/li\u003e\n\u003cli\u003eProvides the teamtalkback mixers\u003c\/li\u003e\n\u003cli\u003eAllows referee interfacing and control\u003c\/li\u003e\n\u003cli\u003eFull remote \u0026amp; Monitoring using Windows 11 App Glencontroller\u003c\/li\u003e\n\u003cli\u003eBackground Audio Guard\u003c\/li\u003e\n\u003c\/ul\u003e\u003cdiv class=\"tab-content\" id=\"tab2content\"\u003e\n\u003cp\u003eThe GTM-SI combines the multiple functions required for the interfacing and communications required in eSports tournaments into one simple to use device. GTM provides the interface for the gamers, provides the intercom mix, and allows remote control by tournament engineers. There are separate modes that also mean the GTM can be used by the Coaches, Referees, and arena Announcers.\u003c\/p\u003e\n\u003cp\u003eThe GTM-SI is the stripped down version of the GTM, with no direct top panel controls.  It provides the interfacing connections, but control is via the GlenController app.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eGlenController Remote Controls\u003cbr\u003e\u003c\/strong\u003e\u003cbr\u003eThere are three level controls to adjust the desired mix into the users headphones from the following sources:\u003cbr\u003e\u003cstrong\u003eGAME:\u003c\/strong\u003e This is the stereo level of the game audio\u003cbr\u003e\u003cstrong\u003eTEAM:\u003c\/strong\u003e This is the overall level of the team comms channel\u003cbr\u003e\u003cstrong\u003eME:\u003c\/strong\u003e This is the level of the users own voice in their headphones\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eGame Audio Source\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eFor compatibility with multiple tournaments and gaming platforms, there are 5 options of sources for the stereo game audio on the rear panel, which are routed to the GAME headphone level control. Source\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eSPDIF\u003c\/strong\u003e A stereo digital optical TOSLink connection\u003cbr\u003e\u003cstrong\u003eAUX IN\u003c\/strong\u003e An analogue stereo input on a 3.5mm (1\/8\") jack socket\u003cbr\u003e\u003cstrong\u003eUSB\u003c\/strong\u003e Stereo USB audio input on a USB C connection\u003cbr\u003e\u003cstrong\u003eDANTE\u003c\/strong\u003e Two single channel sources are available from the network\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eMulti Channel Mix Sources\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eDante\u003c\/strong\u003e\u003cbr\u003eFrom the Dante\/AES67 network there are 3 stereo inputs available. These can be mixed to 2 channel stereo using the separate GlenController Remote app. Each stereo pair also has a balance control.\u003cbr\u003eTypically only a single stereo pair is used for the game audio, but the further inputs allow for future options and flexibility.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eHD-SDI (option)\u003c\/strong\u003e\u003cbr\u003eThe optional HD-SDI connection is de-embedded to provide 4 pairs of stereo audio sources. These can be mixed to 2 channel stereo using the separate GlenController Remote app. Each stereo pair has a balance control. Typically only a single stereo pair is used for the game audio, but the further. inputs allow for future options and flexibility.\u003cbr\u003eThe HD-SDI signal is looped out so the GTM can be used inline of the video signal.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eTeam Mixer\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eThe TEAM control the level of the Team Group Mix to the user.\u003c\/p\u003e\n\u003cp\u003eThe GTM-SI has an internal mixer that generates a team group mix between all members of the same team. This allows all members of the team to be able to communicate with each other.\u003c\/p\u003e\n\u003cp\u003eThere is a multi input, Dante\/AES67 mixer controllable via GlenController that sets the levels of all audio being mixed to the GTM-SI TEAM output of 1 of 7 teams. Typically this is just a mono mix of the 6 other team members but there are also further sources available:\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eFront Panel Connections\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eThere are options of connections on the front panel for the user of the GTM-SI\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eHeadset Connection - 3.5mm (1\/8\" jack socket) TRRS\u003c\/strong\u003e\u003cbr\u003eThis allows connection of a typical gaming headset using a single jack for the headphones and microphone. 2.5v or 5v bias can be selected.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eMic \u0026amp; Headphone Headset Connection - 5 Pin XLR\u003c\/strong\u003e\u003cbr\u003eFor connecting a headset using a 5 pin XLR plug. The input is dynamic with selectable 48v phantom power.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTwo Headphone Amplifiers\u003c\/strong\u003e\u003cbr\u003eThe two headphone outputs and the headset output use independent headphone amplifiers. The game audio and\/or pink noise can be mixed to each output independentely. See the remote control page for further info.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eRear Panel Connections\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eSources\u003c\/strong\u003e\u003cbr\u003eThe multiple input sources for the game monitoring are available via the rear panel. The input source can be selected via the push button. This can be locked to prevent local access if required.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eMic Gain\u003c\/strong\u003e\u003cbr\u003eThe mic input gain can be adjusted via the rear panel pushbuttons. This can be locked to prevent local access if required.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003ePhantom Power \u0026amp; Bias\u003c\/strong\u003e\u003cbr\u003e48V phantom power can be selected, or if using the headset, 2.5V or 5V bias can be used.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eNetwork Connection\u003c\/strong\u003e\u003cbr\u003eTwo network connections are available so a redundant network can be available if required for backup. The GTM-SI is powered via PoE from the network switch or via a midspan PoE injector.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eHD-SDI (option)\u003c\/strong\u003e\u003cbr\u003eThe HD-SDI input is looped through, so the GTM can be used inline of the video signal. HD-SDI is an option and not on the standard GTM.\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003eGame Integrity Features\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBackground Audio Guard\u003c\/strong\u003e\u003cbr\u003eThe GTM-SI has introduced the Background Audio Guard facility that allows reduction of the background noise by up to 40dB.  There is separate gating at 34 different frequencies, to prevent unwanted arena noise from entering the mic and being shared across the team talk mix and the gamers own headset.  This reduces the possibility of any team gaining a competative advantage from overhearing a potentiall advantagous comment leaking from the mic input.\u003cbr\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eGTM-SI\/R\u003c\/strong\u003e\u003cbr\u003eWe have produced a sepertate custom version of the GTM-SI called the GTM-SI\/R.  On this version, Dante inputs 1-4 are fed directly to HP\/L, HP\/R, TRRS\/L, TRRS\/R, and entirely bypasses the headphone mix controls.  Therefore when using a GTM-SI\/R the headphone mix functions on GlenController have no affect.  Background audio guard is also bypassed.  In GlenController they display 'variant = 1' in the device information panel.\u003c\/p\u003e \u003c\/div\u003e\u003ch4\u003eOfficial Resources\u003c\/h4\u003e\u003cul\u003e\n\u003cli\u003e\u003ca href=\"https:\/\/www.glensound.co.uk\/product-details\/gtm-si\/\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eOfficial Product Page\u003c\/a\u003e\u003c\/li\u003e\n\u003cli\u003e\u003ca href=\"https:\/\/www.glensound.co.uk\/assets\/library\/69b3f0249ae02-GTM%20SI%20Manual%20v1.0.pdf\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eGTM SI Manual v1.0\u003c\/a\u003e\u003c\/li\u003e\n\u003cli\u003e\u003ca href=\"https:\/\/www.glensound.co.uk\/assets\/library\/5773b2568aca0-Glensound%20Catalogue%2019%20LQ.pdf\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eOfficial Glensound Catalogue PDF\u003c\/a\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Glensound","offers":[{"title":"Default Title","offer_id":53671394378069,"sku":"GTM SI","price":1825.2,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1033\/6993\/3141\/files\/Glensound_Glensound_GTM_SI_eSports_Gamers_Interface_01.jpg?v=1776027613","url":"https:\/\/tvpro.lt\/products\/glensound-gtm-si-esports-gamers-interface","provider":"tvpro.lt – Broadcast \u0026 Pro Video Equipment Online Store","version":"1.0","type":"link"}